269 results
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Linen garments
Linen garments Resource Type Clothing Source Hemp (available@ 1500 vassals) Production/ Cost per unit Weaver's hut (1 unit in 210 seconds)/ 399 Coin Usage Sold to vassals, merchants and imperials for coin -
Beer
Beer Resource Type Drinks Source Monastery Brewery (available@ 250 merchants) Production/ Cost per unit 1 unit in 330 seconds/ 839.66 Coin Usage Sold to merchants and imperials for coin -
Candlestick
Candlesticks Resource Type Property Source Metal Works (Available@ 1000 imperials) Production/ Cost per unit 1 unit in 840 seconds/ 4552.33 Coin. Usage Sold to imperials for coin -
Wine
Wine Resource Type Drinks Source Wine Press (available@ 500 imperials) Production/ Cost per unit 1 unit in 1260 seconds/ 5341 Coin Usage Sold to imperials for coin -
Quest Defensive actions
Time until the ammunition is ready: 40 m 0s Start Cost: 30 Iron -
Indigo
Indigo Resource Type Property Source Trade Production N/A Usage Used together with Paper to make Books (@Printing press) -
Silk
Silk Resource Type Source Trade Production N/A Usage Used together with Gold to make Brocade Robes (@Silk Weaving Mill) -
Glasses
Glasses Resource Type Property Source Optician's workshop (available@2500 imperials) Production 1 unit in 1260 seconds Usage Sold to imperials for coin -
Fur coats
Fur coats Resource Type Clothing Source Furrier's workshop (available@ 3000 merchants) Production/ Cost per unit 1 unit in 600 seconds/ 1520 Coin Usage Sold to merchants and imperials for coin -
Leather jerkins
Leather jerkins Resource Type Clothing Source Tannery (available@ 2000 merchants) Production/ Cost per unit 1 unit in 420 sec/ 1159.66 Coin Usage Sold to merchants and imperials for coin -
Herbs
Herbs Resource Type Drinks Source Monastery Garden Production Beer Usage Used together with Wheat to make Beer. Available@ 250 merchants. -
Iron ore
Iron ore Resource Type Building Material Source Iron mine Production/ Cost per unit 1 unit in 210 seconds/ 84 Coin Usage Used together with Coal to make Iron. (1 merchant;@ Iron ore smelter) -
Candles
Candles Resource Type Source Candle Foundry (available@1000 imperials) Production/ Cost per unit 1 unit in 1260 seconds/ 2,394 Coin Usage Used together with Copper to make Candlesticks (@ Metalworks) -
Brocade robes
Brocade robes Resource Type Clothing Source Silk weaving mill (available@ 4,000 imperials) Production/ Cost per unit 1 unit in 3150 seconds/ Varies (9,310+ cost of Silk per unit) Usage Sold to imperials for -
Flour
Flour Resource Type Food Source Wheat Production/ Cost per unit Mill (1 unit in 220 seconds; available@ 100 vassals)/ 95.33 Coin Usage Used for making Bread. -
Woollen garments
Woollen garments Resource Type Clothing Source Wool Production Spinner's hut Usage Sold to population for coin. Available@ 250 pioneers -
Resources
Below is a list of all the resources that can be gathered or manufactured in Anno Online. They are grouped by Caste, just like in the Construction menu: Pioneers, Vassals, Merchants, Imperials. -
Spices
Spices Resource Type Food Source Trade Production N/A Usage Sold to merchants and imperials. -
Spice
Spice Resource Type Food Source By Trade (usually from Northburgh or Mercante) Production Usage Sold to merchants and imperials for coin -
Botanical garden
Adding a Botanical garden adds an additional fertility to any island, or can be used to boost production on an island of the same fertility. Monument construction blueprints -
User Interface
Legend: Quest List, Population Tab, Finance Overview, Notifications Tab, Name of your Island, Ascension Tab, Resources Tab, Shop, Options, Trade Menu, Island Overview, Move building, Inventory, Construction Menu, Chat, Guild Menu, Mailbox, Friends List, Avatar -
V:Help:Mouse-over
Here some ways to create mouse-over effects. Using mouse-over effects on wiki text can improve usability. -
Merchants
Third level of colonists living on an island, can be accessed after getting enough Vassals (1500). Most buildings at this level requires wood, stone and tools. You need 250 merchants before you can build the -
Daily Quests
Daily quests are not currently implemented within the game -
Monuments
Monuments are large buildings which provide powerful bonuses to your city. However, they are expensive in terms of building materials and upkeep, and takes a considerable amount of time to construct. Building materials come in
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Terraria Wiki
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The Terraria Wiki is a comprehensive resource containing information about all versions of Re-Logic's action-adventure sandbox game, Terraria.